GP Playground

GP Playground#

This project is an educational resource which explores selected aspects of Gaussian processes (GPs). It also provides teaching material which has been used in several iterations of this online course.

Contents#

Resources#

[Bis06]

Christopher Bishop. Pattern Recognition and Machine Learning. Springer, 2006. URL: https://www.microsoft.com/en-us/research/publication/pattern-recognition-machine-learning/.

[DLvdW20]

Marc Peter Deisenroth, Yicheng Luo, and Mark van der Wilk. A practical guide to gaussian processes. 2020. URL: https://infallible-thompson-49de36.netlify.app/ (visited on 2020-12-03).

[GKD19]

Jochen Görtler, Rebecca Kehlbeck, and Oliver Deussen. A Visual Exploration of Gaussian Processes. 2019. URL: https://distill.pub/2019/visual-exploration-gaussian-processes (visited on 2022-11-22), doi:10.23915/distill.00017.

[KHSS18]

Motonobu Kanagawa, Philipp Hennig, Dino Sejdinovic, and Bharath K. Sriperumbudur. Gaussian Processes and Kernel Methods: A Review on Connections and Equivalences. 2018. URL: http://arxiv.org/abs/1807.02582, arXiv:1807.02582.

[Mur23]

Kevin P. Murphy. Probabilistic Machine Learning: Advanced Topics. MIT Press, 2023. URL: https://probml.github.io/pml-book/book2.html.

[RW06]

Carl Edward Rasmussen and Christopher K. I. Williams. Gaussian Processes for Machine Learning. MIT Press, 2006. ISBN ISBN-10 0-262-18253-X. URL: http://www.gaussianprocess.org/gpml.

Citing#

The source code and this book are licensed under the BSD 3-Clause License. If you re-use material from this work or just like to cite it, then either use this BibTeX entry

@Online{schmerler_GPPlayground,
  author   = {Steve Schmerler},
  title    = {GP Playground},
  url      = {https://github.com/elcorto/gp_playground},
  subtitle = {Explore selected topics related to Gaussian processes},
  doi      = {10.5281/zenodo.7439202},
}

or the DOI 10.5281/zenodo.7439202.